zeroneff
03-31-2006, 07:30 PM
Nintedo why?............... ??? :o

disciple
03-31-2006, 08:02 PM
Uh, what...?


If this is what I think it is, Nintendo didn't make that image, and it's obvious.

zeroneff
04-02-2006, 06:19 AM
Ok fine but it's still a nightmare

zeroneff
04-03-2006, 04:11 AM
Eny way were do you think that nintendo went rong and ended up in 3rd place

zeroneff
04-04-2006, 02:19 PM
Hello
...........................................

disciple
04-04-2006, 02:40 PM
Nintendo did nothing wrong; they aren't in "third place". They're succeeding at doing what they've set out to do. Sure, they aren't as popular as Sony and Microsoft because they have many fewer games of the violent and GTA persuation, but they have succeeded just fine.

Besides that, as soon as the Revolution comes out, I foresee a big boom in their business; it will be MUCH cheaper than the PS3 and the X360, and far more innovative. Plus, for a fee, you can download NES, SNES, N64, Sega, and many more games. That alone bought it for me.

zeroneff
04-04-2006, 02:47 PM
yrah well im looking foward on the DS Super Mario Bros. In a 2-D 3-D stiyel

disciple
04-04-2006, 02:50 PM
You mean New Super Mario Bros.? I wish I had a DS for that...

zeroneff
04-04-2006, 02:53 PM
yeah it's going to be sweat...


I think nintendo screw up with the N64 Becuse they could have been better for the GC grafix is it was a disk

404not_found
04-04-2006, 02:57 PM
Plus, for a fee, you can download NES, SNES, N64, Sega, and many more games. That alone bought it for me.
-----------------------------------------------

Ditto... SNES is still my favorite system and I can't wait to beable to DL classic NES and SNES games! Didn't know about the Sega games being available though.

And despite where Nintendo is in popularity, it has and always will be number 1 in my book. They haven't done anything wrong. PS and XBox also relies to much on graphics. My brother just bught the XBox 360 with Elder Scrolls IV: Oblivion, and while it is impressive, it is not much of a leap from the original XBox. As far as gameplay, its exactly the same. The graphics are better and stuff but other than that, there isn't really much new coming to the table. And Oblivion is supposed to be XBox 360s shining knight but IMO, it wasn't all it was hyped up to be.

disciple
04-04-2006, 02:58 PM
I thought the N64 was fabulous. Perfect Dark and GoldenEye 007 are still considered two of the top shooters of all time; they didn't get their scores because the graphics were bad.

Banjo-Tooie, for example, had graphics that almost can't be distinguished from early GC graphics.

zeroneff
04-04-2006, 03:01 PM
so there still long time nintedo love is people

good



Revolution will allow you to play online!!!

404not_found
04-04-2006, 03:02 PM
yeah it's going to be sweat...


I think nintendo screw up with the N64 Becuse they could have been better for the GC grafix is it was a disk

Nintendo screwed up with 64??? What? That was a major step forward in the gaming world!! It even introduced the joystick controller that is now used by every other system. Before 64 we just had a D-Pad...

zeroneff
04-04-2006, 03:02 PM
I thought the N64 was fabulous. Perfect Dark and GoldenEye 007 are still considered two of the top shooters of all time; they didn't get their scores because the graphics were bad.

Banjo-Tooie, for example, had graphics that almost can't be distinguished from early GC graphics.


see they could had make the graphics better..


TLOZ OT was good

disciple
04-04-2006, 03:05 PM
What? What are you saying? I just said they did make them better.


The Revolution won't be a big leap from the GC, graphics-wise.

zeroneff
04-04-2006, 03:05 PM
Nintendo screwed up with 64??? What? That was a major step forward in the gaming world!! It even introduced the joystick controller that is now used by every other system. Before 64 we just had a D-Pad...
Well ps1 came out and every one thought ps1 was better

disciple
04-04-2006, 03:06 PM
Well ps1 came out and every one thought ps1 was better
No, they didn't. They thought it was neat, but N64 was still more popular. PS1 had only a D-pad, in the beginning.

zeroneff
04-04-2006, 03:08 PM
What? What are you saying? I just said they did make them better.


The Revolution won't be a big leap from the GC, graphics-wise.


what same old GC type graphics


Will it be close to PS3 OR XBOX 369 ??? ??? ??? :'(

disciple
04-04-2006, 03:10 PM
That's XBOX 360, and no. They'll probably start out as good as the GC graphics are now.


The Revolution focuses on fun and innovation, for those of us who won't go and kill someone because the graphics aren't good enough. Haven't you seen the controller yet?

404not_found
04-04-2006, 03:10 PM
The Revolution won't be a big leap from the GC, graphics-wise.
-------------------------------------------------------------

And that I think is why the Revolution is going to "own" PS 3 and Xbox 360. Sure the graphics are a little more impressive but other that they are virtually the same as far as gameplay (at least with the 360). Revolution is focusing more on bringing a new style of play to the table rather than just fancy graphics that really aren't that much of a leap forward from the previous system.

(sucks these posts arent even going tword my post count -_-)

zeroneff
04-04-2006, 03:15 PM
Yeah I thogut to my self is it going to be like donkey konga every one laghs a you for playing with drums with a GC

I thinking of playing zelda & hitting my little brother every time i swing my sword :'<

disciple
04-04-2006, 03:15 PM
(sucks these posts arent even going tword my post count -_-)
I know. Those of us who introduced the idea of a "Media" forum were turned down. :\

zeroneff
04-04-2006, 03:21 PM
well it looks cool...


It will probly have a mic like the DS for online gaming :D

disciple
04-04-2006, 03:27 PM
It will, since the Revolution has USB ports.

zeroneff
04-04-2006, 03:28 PM
hey do you think they have one in black

disciple
04-04-2006, 03:31 PM
I don't know, they probably will.

zeroneff
04-04-2006, 03:36 PM
Ok What game do you mostly wish to play online on revolution?

disciple
04-04-2006, 03:37 PM
They don't have a lot of games announced, but if they can pull off a multiplayer mode online for the Metroid Prime (REV) game, that'd be the one, since I am a die-hard Metroid fan.

zeroneff
04-04-2006, 03:39 PM
Yeah.. Metroid Prime Hunters was good on the DS

disciple
04-04-2006, 03:40 PM
Much agreed; I've played it, I just wish I had it... and a DS...

zeroneff
04-04-2006, 03:45 PM
You should get one at first it's like it's to hard or I dont like it but when you have one you seem to love it and more


I guss the controller will be like that

zeroneff
04-04-2006, 03:49 PM
Final Fantasy will be online for revolution

zeroneff
04-04-2006, 04:07 PM
Specs: Nintendo Revolution General
Controller Wireless
Form Factor Game console
Flash Memory 512MB (SD Card Expandable)
Graphics Processor and Memory
Graphics Processor ATI "Hollywood" GPU
Product Identification
Manufacturer Nintendo
Product Line Nintendo Revolution
Expansion and Connectivity
Game Media Format 12-centimeter optical discs
Other I/O Connectors 2 x USB 2.0, SD Card Slot
Processor
Processor IBM "Broadway" CPU
Integrated Devices
Built-in Features Stands Vertically or Horizontally, Backwards Compatible, Downloadable Games
Storage
Media Drive 12-centimeter optical discs , 3" disc, 1.5GB, Matsu****a

zeroneff
04-04-2006, 04:09 PM
Extra stuff here


http://hardware.gamespot.com/Nintendo-Revolution-C-15143-x-4-6

randompenguin
04-04-2006, 04:41 PM
Ok, I have a REALLY random question regarding the Nintendo GBA...
How do you get battery power back? do you have to charge it or can you put batteries in it? I'm borrowing my friend's and I don't know what to do...

disciple
04-04-2006, 04:47 PM
The normal GBA -- buy new batteries.
The GBA SP -- Recharge the battery -- I do believe it comes with a charger.

randompenguin
04-04-2006, 04:48 PM
Crap...I don't have the charger. Can I get one for not too much $$?

disciple
04-04-2006, 04:49 PM
I don't think so. Chargers should run more than $10, to my knowledge.

zeroneff
04-04-2006, 05:03 PM
http://www.gamestop.com/product.asp?product%5Fid=801670

zeroneff
04-04-2006, 05:04 PM
Hey you think it will have zelda online

disciple
04-04-2006, 05:05 PM
No. If it did, I'd slap Nintendo around with a large trout; Legend of Zelda has always been one-player for a good reason: Link is the only hero.

zeroneff
04-04-2006, 05:11 PM
Ok but smb Melee online will be so cooooooooooooooollllllllllll

disciple
04-04-2006, 05:13 PM
As long as there aren't any really glaring lag issues, that sounds like a good idea, yes.

zeroneff
04-04-2006, 05:15 PM
really glaring lag issues??

disciple
04-04-2006, 05:21 PM
You don't play online, do you? When you play online... oh, non-complicated.

When you play with people online, a slow, dial-up connection causes you to skip across everyone else's screens, because your ISP's servers can't transfer the information quick enough. Heck, this even happens with DSL and Cable, the former because DSL is meant for downloading, not uploading, and the latter because it's not too good, but the better of two evils.

zeroneff
04-04-2006, 05:37 PM
na so um what new Characters do we want to see?

disciple
04-04-2006, 05:39 PM
I don't know if they can have any new characters, except maybe one or two from newer games. :P Lots of the old Nintendo characters are third-party owned. They'd have to have permission to use Mega Man, X, and Zero, like I want them to. :P

zeroneff
04-04-2006, 05:44 PM
I don't want to see pokemon junk ever agean

disciple
04-04-2006, 05:48 PM
Too bad for you. It'll stay with SSB as long as it lasts.


(I think I'll take the moment to give you a gentle reminder that a lot of things like that revolve around opinion. I know a lot of people who would rather not see the Blue Bomber in SSB, and I know people that agree with you, but it is all just opinion.)

zeroneff
04-04-2006, 05:54 PM
All of them were a waste of space i nevere us theme & there easy to beat....

Rather see a mix of sega games more DK, FE, Mario stuff

like that waligi wario toad Baby broser maby a turtle

disciple
04-04-2006, 06:12 PM
You mean a Troopa? Yes, and a Magikoopa.

Actually, in Super Smash Bros. Melee, Pikachu's Thunder attack causes high HP damage to the Master and Crazy Hand, and they do have a nedge if you master them -- like with every character.

zeroneff
04-04-2006, 06:18 PM
So othere than mega man eho do whant to see

disciple
04-04-2006, 06:22 PM
Ah, let's think...

Maybe the hero from Wizards & Warriors, I forget his name. ;D He's be as cool as Link.

zeroneff
04-04-2006, 06:26 PM
Ok mario Kart for revolution



Need's more tracks

zeroneff
04-04-2006, 06:27 PM
Online...

More Iteams

skynes
04-05-2006, 01:06 AM
You love your double/triple posts don't you?

Plus, for a fee, you can download NES, SNES, N64, Sega, and many more games. That alone bought it for me.

That fee only applies to 3rd party games. Nintendo's first party stuf is FREEEEEEEEE!


SSBM eh? ... hmmm... who would I like to see.

Charizard... that would be cool.
Samus Prime... definitely Samus Prime.

I dunno who else. Not many 1st party characters left there.

zeroneff
04-05-2006, 04:57 AM
You love your double/triple posts don't you?



That fee only applies to 3rd party games. Nintendo's first party stuf is FREEEEEEEEE!


SSBM eh? ... hmmm... who would I like to see.

Charizard... that would be cool.
Samus Prime... definitely Samus Prime.

I dunno who else. Not many 1st party characters left there.


anti samus would be cool :evil:

skynes
04-05-2006, 05:07 AM
I like Samus Prime cause it looks amazing.

Having Metroid traits, being see-through and armed with the Phazon Gun are mere bonuses.

zeroneff
04-05-2006, 05:09 AM
Hope to more enymeis in 1 player mode-adventure

skynes
04-05-2006, 05:44 AM
Zeroneff... I have a question.

Is English your first language?

404not_found
04-05-2006, 01:48 PM
That fee only applies to 3rd party games. Nintendo's first party stuf is FREEEEEEEEE!
----------------------------

I dunno about that. I read an update on that in GI magazine saying that you have to pay monthly to have access to the "game vault" or whatever... or that you do infact have to pay a small charge to dl any game. Of course, I havent gotten a GI magazine in a while so maybe they changed it again.

zeroneff
04-05-2006, 05:10 PM
Well yes and no

I grew up in a house were I learned both English and Spanish

I have this thing that Albert Einstein had call Dyslexia

An curse beyond the stars
So yeah English is my first language
So Im so sorry for miss-spell words.... ??? :-[ :-\ :-X :o >:( :evil:

zeroneff
04-05-2006, 05:16 PM
So do you think nintendo would publish Kingdom Hearts?

Hope so

disciple
04-05-2006, 06:57 PM
Not with the current relationship between Squareenix and Nintendo. I wish they could have stuck together, for the sake of stuff like Chrono Trigger...

zeroneff
04-05-2006, 07:00 PM
Yeah they do

they do a lot of GBA final fantasy stuff

disciple
04-05-2006, 07:05 PM
Porting old games is different from Squareenix making new games for Nintendo.

zeroneff
04-05-2006, 07:06 PM
Ohh...


So um eny other games you wish nintendo had gotten thair hands on

disciple
04-05-2006, 07:07 PM
Ohh...


So um eny other games you wish nintendo had gotten thair hands on
I don't understand the question...

zeroneff
04-05-2006, 07:09 PM
like i wish nintedo got thair hand on Halo or something

disciple
04-05-2006, 07:12 PM
No. Halo is good and all, but Microsoft can keep it. :)

zeroneff
04-05-2006, 07:15 PM
LOL well I would like to see a game called OKAMYi

or something like that

It's about a tiger that save the world

404not_found
04-05-2006, 10:20 PM
I wish they could have stuck together, for the sake of stuff like Chrono Trigger...
------------------

My second favorite game for the SNES after LoZ:ALttP. I really hope they somehow manage to get that available for DL.

skynes
04-06-2006, 12:22 AM
That fee only applies to 3rd party games. Nintendo's first party stuf is FREEEEEEEEE!
----------------------------

I dunno about that. I read an update on that in GI magazine saying that you have to pay monthly to have access to the "game vault" or whatever... or that you do infact have to pay a small charge to dl any game. Of course, I havent gotten a GI magazine in a while so maybe they changed it again.

Joystiq.com (http://www.joystiq.com/2005/06/03/nintendo-revolutions-classic-nintendo-games-will-be-free/)

I've tried to find other links, but it's too early in the morning for me to find any (still half-asleep)
I know IGN or Gamespot (prolly both) have it, cause that's where I got it originall from.

Nintendo has said that their First party games are 100% free. 3rd parties are allowed to charge a small fee.

zeroneff
04-06-2006, 05:01 AM
WOW 3:02 PM what that's crazy

skynes
04-06-2006, 05:11 AM
What are you talking about?

zeroneff
04-06-2006, 05:18 AM
you posted that post at 3:22 am

skynes
04-06-2006, 07:30 AM
....... In case you haven't noticed. Allow me to spell it out for you.


Beneath your Avatar and name is your location.

My location is not America.

You see there's this thing called 'time-zones'. I live in a Time-Zone at least 5 hours ahead of East Coast America, and about 9 hours ahead of West Coast.

PH.org shows times relative to you.
For you it showed 3am, for me it showed 9am.

404not_found
04-06-2006, 02:47 PM
Joystiq.com (http://www.joystiq.com/2005/06/03/nintendo-revolutions-classic-nintendo-games-will-be-free/)

I've tried to find other links, but it's too early in the morning for me to find any (still half-asleep)
I know IGN or Gamespot (prolly both) have it, cause that's where I got it originall from.

Nintendo has said that their First party games are 100% free. 3rd parties are allowed to charge a small fee.

Hmm, yea but thats old news. The magazine I had was more recent than that. Also from that same website you posted, dated just 3 days, later I found this:

joystiq.com (http://www.joystiq.com/2005/06/07/revolution-downloads-not-for-free/)

:( tisk tisk... not free.

zeroneff
04-06-2006, 02:50 PM
nintendo power has more up dates than GI

disciple
04-06-2006, 06:21 PM
I read on GameSpot that they are charging a general fee. I may have a rusty memory, but that's what I read of the press release on their site.

1nonlyjen
04-06-2006, 09:25 PM
call me crazy but I miss the old school nintendo (not that all the other ones aren't great) P.S. Disciple, man, I like your asylum, I should join

disciple
04-07-2006, 02:58 PM
call me crazy but I miss the old school nintendo (not that all the other ones aren't great) P.S. Disciple, man, I like your asylum, I should join
Most of my games are old-school NES. :) The new "Revolution" system they are making will let you download them for a small fee. ;D I have 11 NES games, 10 SNES games.... I could go on. :)


(Yeah, it's a cool place, a lot quieter than here. I like moderating there.)

zeroneff
04-07-2006, 07:47 PM
So um eny idea how we pay this fee

skynes
04-08-2006, 02:18 AM
No idea yet, Nintendo hasn't told us.

Darnit on that... I wanted free games *fume*


10 Snes games? I have close to 25 methinks. About 30 N64 games also...

*cough* stupidly hardcore gamer *points at self*

zeroneff
04-08-2006, 05:24 AM
so im looking foward to zelda games

404not_found
04-08-2006, 09:50 AM
*cough* stupidly hardcore gamer *points at self*
---------------------------------------

Hahaha... you should see my brother. I don't know about NES and SNES but I know he has well over 45 N64 games and about 200 GC/PS2/Xbox/Dreamcast games.

disciple
04-08-2006, 10:35 AM
No idea yet, Nintendo hasn't told us.

Darnit on that... I wanted free games *fume*


10 Snes games? I have close to 25 methinks. About 30 N64 games also...

*cough* stupidly hardcore gamer *points at self*
*coughPoorandstrugglinggamerlivinginaSportsgenredo minatedstatecough*

My collection consists of only 76 games, but more than 60% of them are pre-current gen.

zeroneff
04-09-2006, 12:51 PM
Nintendo!!! Why...?

zeroneff
04-09-2006, 01:02 PM
Has megaman gone MAD...

disciple
04-09-2006, 05:05 PM
For the last time, Nintendo doesn't make images like those.

skynes
04-10-2006, 01:03 AM
Zeroneff... I hate to break your bubble, but tose pics are fake.
All of them.

Every last one.

FAKE.

Someone ELSE put those together, not Nintendo.

zeroneff
04-10-2006, 05:05 AM
Ok.... Sory I got it out of GI

disciple
04-10-2006, 09:54 AM
Zeroneff... I hate to break your bubble, but tose pics are fake.
All of them.

Every last one.

FAKE.

Someone ELSE put those together, not Nintendo.
Law of the land. Remember that when you see lame photos like those.

Remember, the Internet is a very deceptive place.

zeroneff
04-15-2006, 06:47 PM
Ok I know those were bad photos



But this one is stil real..

404not_found
04-15-2006, 08:01 PM
I do not really get what you are still tying to show or what the point is? =/

m_money618
04-15-2006, 08:09 PM
dude, nintendo sucks. i suggest an X-box 360. me and my brothers waited 27 hours in the cold to get one, but it's todally worth it.btw, their easier to get now. go get one!!

disciple
04-15-2006, 08:26 PM
dude, nintendo sucks. i suggest an X-box 360. me and my brothers waited 27 hours in the cold to get one, but it's todally worth it.btw, their easier to get now. go get one!!
Opinion, my friend. In my opinion, Nintendo is the best, just for making The Legend of Zelda series and (more importantly) the Metroid series.

404not_found
04-15-2006, 08:35 PM
dude, nintendo sucks. i suggest an X-box 360. me and my brothers waited 27 hours in the cold to get one, but it's todally worth it.btw, their easier to get now. go get one!!

Them fighting words...

Aside from Oblivion, Xbox 360 is worthless. But if Oblivion is worth 450 dollars, be my guest :P

Oh and deciple I think you made a wee mistake but I'm sure you just weren't thinking at the time so no worries, Ill correct it now.
----------------
In my opinion, Nintendo is the best, just for making The Metroid series and (more importantly) the Legend of Zelda series.
-----------------
;D

disciple
04-15-2006, 08:43 PM
Nope. I'm a Metroid fan, all the way. Only mistake in the Metroid series: Zero Mission. And even that wasn't as bad as the mistakes made in the Zelda series :P

404not_found
04-15-2006, 10:09 PM
Enlighten me please. I failed to see these errors. Except Zelda 2 but I pretend that one doesnt exsist so it looks like a perfect series to me :P

zeroneff
04-16-2006, 06:43 AM
I don't like the GBA ones their too short....

m_money618
04-21-2006, 01:44 PM
Opinion, my friend. In my opinion, Nintendo is the best, just for making The Legend of Zelda series and (more importantly) the Metroid series.
okay- so i admit, the Zelda series is good, but it doesn't stand a chance against Oblivion, Halo, Halo 2, and soon to be Halo 3. but ur right, just my opinion. maybe we can agree on something..... what do you think of Playstation 3??? :evil:

zeroneff
04-21-2006, 06:18 PM
PS3 is cool
but I think nintendo is better but the have to get out more

make more ad's for TLZTP

m_money618
04-21-2006, 08:20 PM
PS3 is cool
but I think nintendo is better but the have to get out more

make more ad's for TLZTP
PS3 is k... the only thing that's bad is the controlers are really stupid looking. why the heck are they soooo big??

zeroneff
04-22-2006, 05:50 AM
I so agree

m_money618
04-22-2006, 02:03 PM
my hands aint THAT big!!!

zeroneff
04-23-2006, 07:08 AM
Big News.....


The Legend of Zelda: Phantom Hourglass has come to the DS
http://ds.ign.com/objects/694/694756.html
Folloe this link to wach the video

bad news is that nintendo keept thair fun wind waker graphix:o

Nintendo why do you do this to your self

404not_found
04-23-2006, 06:52 PM
I liked the Wind Waker graphics so there :P I know I'm in the minority but being a cartoon freak, I welcomed the cartoon look. WW stands ATM as my favorite Zelda game in the series and part of the reason is cause I loved the style. I don't know how long its gonna stay at number one though as Twilight Princess looks fricken awesome.

Anyway, for DS or GBA, I'd much rather have them use the WW look rather than try to make it all realistic on such a tiny screen.

I'll have to make sure I get a DS before then.

zeroneff
04-23-2006, 07:16 PM
You don't relly notice the screen size and this time it has more details than wind waker

skynes
04-24-2006, 01:24 AM
I liked the WW artwork, I just didn't like the WW game!

zeroneff
04-24-2006, 04:51 AM
oh.. the getting lost at see part or the game story line???

disciple
04-24-2006, 11:10 AM
I didn't like any of Wind Waker, except maybe that it was easy enough that I wasn't discouraged immediately. But it was also too easy, and boring, and the graphics gave me migraines.

Cartoonish stuff doesn't really fit Legend of Zelda, to me. It's supposed to be epic, not Bugs Bunny epic.

Anyways.

PS3 is k... the only thing that's bad is the controlers are really stupid looking. why the heck are they soooo big??
I am 100% glad they are big.

Why?

My hands + GameCube controller = bad. My thumb alone hits three buttons at once. Same goes with the handheld systems, except worse.

I love bigger controllers, as I have bigger hands.

zeroneff
04-24-2006, 03:05 PM
You think youll have a problem with revolution controler

disciple
04-24-2006, 04:21 PM
I don't think so. It may take a little getting used to, but not too long.

zeroneff
04-24-2006, 04:22 PM
did you see the new zelda for DS in the last page

disciple
04-24-2006, 04:24 PM
I have. And so...?

zeroneff
04-24-2006, 04:27 PM
I thought it's great for the first 3D handheld zelda game

the fary is back...

disciple
04-24-2006, 04:40 PM
The Fairy, you mean? I hate the fairies of the Zelda 64 games. I especially hate having some idiotic "HEY!" going off every five seconds because I'm choosing to get a piece of a heart before I continue to the next dungeon.

zeroneff
04-24-2006, 04:56 PM
It's kind of helpful at first but it look's that fairy is going to be used more with the top screen

disciple
04-27-2006, 09:12 AM
In case you guys didn't hear...


At Nintendo Press Conference, they finally announced the official name for the Revolution: Wii (http://www.gamespot.com/news/6148462.html).

My question is, wii... er, why did they name it something so ridiculous? And what were they on when they agreed to name it that, 'cause I'd like some? ;)



Sony's future console name: "Pii"

"Pii?!" "We ran out of numbers." "..."

;)

Pretendeavor
04-27-2006, 10:34 AM
In case you guys didn't hear...


At Nintendo Press Conference, they finally announced the official name for the Revolution: Wii (http://www.gamespot.com/news/6148462.html).

My question is, wii... er, why did they name it something so ridiculous? And what were they on when they agreed to name it that, 'cause I'd like some? ;)



Sony's future console name: "Pii"

"Pii?!" "We ran out of numbers." "..."

;)
hhah the name sounds so gay

skynes
04-27-2006, 11:41 AM
Wii will just have to wait and see how it goes.

zeroneff
04-27-2006, 02:42 PM
E3 is going to be so WOW!

disciple
04-27-2006, 03:06 PM
Wii will just have to wait and see how it goes.
That's still funny, just because that name is so stupid. :P

Isildur9473
04-27-2006, 03:09 PM
hhah the name sounds so gay

I know, if that silly Nintendo Wii and XBOX 360 keep this up we'll have another debate about gay rights on our hands, not just the one for people, but for video game consoles. They must be stopped!

zeroneff
04-27-2006, 03:13 PM
I know, if that silly Nintendo Wii and XBOX 360 keep this up we'll have another debate about gay rights on our hands, not just the one for people, but for video game consoles. They must be stopped!

I agree with the gay part

Eny way must stand for World Iteam Intrest

skynes
04-28-2006, 12:39 AM
And Play station, Playstation 1, Playstation 2 and Play station 3 ISN'T gay? I mean where's the originality...

Super nintendo... its a nintendo but this one is SUPER powerful! So lets name it SUPER!!

we've grown up around stupid names...

disciple
04-28-2006, 09:23 AM
we've grown up around stupid names...
This is true.

zeroneff
04-28-2006, 11:06 AM
It tell's you what Wii stands for

http://revolution.nintendo.com/

disciple
04-28-2006, 11:43 AM
I already read about it in an article, and it doesn't make a difference to me. I still don't know Wii... er, why they'd name it something so ridiculous.

zeroneff
04-28-2006, 12:01 PM
Think about the cases with NINTENDO WII in silver on the top

they should had left it "revoution" I kind of gat the hang of it..

think about it "REVOLUTION"

disciple
04-28-2006, 01:03 PM
They always code-name stuff, like with the Dolphin.

But yes, I get your point. I don't care about how self-righteous they think the "Wii" will be, it doesn't make it any less a ridiculous name.

zeroneff
04-28-2006, 01:20 PM
So any way graphix on WII will be somewhat better that GC

whereami
04-28-2006, 07:38 PM
haha, it took me like 10 minutes to actually verify that this wasnt some joke and that they actually were calling their new gaming system the 'wii'.

um, yeah i think its probaby to worst game consol name to date, but on the other hand, we're all talking about it now arnt we? and in a bunch of the interviews ive read, the guys at nintendo have been very crafty about saying "oh, well, once you play it, you understand". um, yeeeeeeeaah, riiiiiiiiight, thats probably the lamest marketing ploy ever, but, how many people now are at least a little ancious to play it, just to see if there is something else to get about it? (which im preatty sure their's not, but hey, whatever)

404not_found
04-29-2006, 01:31 AM
Dumb name... revolution was so much better. I thought this was a joke at first too.

"Oh guys im gonna go play on my new wii" "Look at the new wii I just bought" "Wii owns PS3 and 360!"

Oh well, I guess I should be thankful they didn't name it wii-wii.

zeroneff
04-29-2006, 05:44 AM
Dumb name... revolution was so much better. I thought this was a joke at first too.

"Oh guys im gonna go play on my new wii" "Look at the new wii I just bought" "Wii owns PS3 and 360!"

Oh well, I guess I should be thankful they didn't name it wii-wii.

You said "it"....

disciple
04-29-2006, 09:35 AM
Oh well, I guess I should be thankful they didn't name it wii-wii.
True.


But you all know this is just some mindless marketing ploy to get everyone talking and to make everyone want to play it so Wii, er, we "get it" like they say Wii, er, we will.

zeroneff
04-30-2006, 04:03 PM
Here is a little pre-E3

Blowout Madden Wii Interview
EA's senior VP and group studio general manager gives us the full scoop on its revolutionary new football game. Do not miss this interview.
by Matt Casamassina (http://revolution.ign.com/email.html)

http://ads.ign.com/truehouse/ign/igndefault_rectangle.jpg (http://de.ign.com/event.ng/Type=click&FlightID=5997&AdID=6913&TargetID=1476&Targets=1476,1949,1161,2144,2399,569,3881,4101,46, 24,637,3496,3963,3897,3478,4188,1938,2383,2254,221 6,3924,3199,3800,3445,3670,4094,4219&Values=25,31,43,51,60,72,80,91,101,110,150,155,225 ,227,235,236,268,651,757,835,909,1190,1405,1481,15 03,1591,2203,2258,2682,2721,2778,3259,3481,3916,39 56,4056,4227,4295&RawValues=&Redirect=http://boards.ign.com/)http://de.ign.com/event.ng/Type=count&ClientType=2&AdID=6913&FlightID=5997&TargetID=1476&EntityDefResetFlag=0&Segments=1,49,140,255,264,348,362,369,463,468,869, 949,1558,1931,1934,2092,2095,2100,2130,2177,2270,2 432,2520,2596,2863,2864,2888,3090,3117,3129,3274,3 333,3353,3399,3424,3433,3437,3456,3459,3461,3476,3 494,3547,3586,3587,3588,3589,3590,3719,3722,3726,3 814&Targets=1476,1949,1161,2144,2399,569,3881,4101,46, 24,637,3496,3963,3897,3478,4188,1938,2383,2254,221 6,3924,3199,3800,3445,3670,4094,4219&Values=25,31,43,51,60,72,80,91,101,110,150,155,225 ,227,235,236,268,651,757,835,909,1190,1405,1481,15 03,1591,2203,2258,2682,2721,2778,3259,3481,3916,39 56,4056,4227,4295&RawValues=&random=dxatgN,bcfktylfRwwRi


April 28, 2006 - IGN Wii recently had the chance to talk with EA Canada's senior vice president and group studio general manager, John Schappert, about the company's upcoming version of Madden developed specifically for Nintendo's Wii. Schappert is a self-admitted Nintendo fanboy who commands a lot of respect. After all, he co-founded Tiburon, the developer responsible for EA's Madden franchise. Now Schappert heads up several major studios, including a dedicated group at EA Canada that is devoted to Wii development. We asked Schappert about Madden for Wii, as well as his thoughts on the machine as a whole, in the must-read interview below.



IGN Wii: Fantastic Madden (http://revolution.ign.com/articles/703/703727p1.html#) news. We're excited. Now, what is the official name of the game?

John Schappert: To be determined. We all just learned the official name of the Revolution. You know, it's funny, but I think we're still in the process of naming the game.

IGN Wii: Yeah, Wii is certainly a unique console name.

John Schappert: You know, what else would we expect from Nintendo? I mean, it's different. You expect them to do the unexpected. Sure enough, they surprise us with a unique controller and they surprise us with a unique name. They're just a different company and they do certainly breed innovation there.

IGN Wii: Exactly. We're honestly very, very excited about the console and its showing at E3 2006.

John Schappert: Are you? Are you a Nintendo fanboy?

IGN Wii: Yes, indeed.

John Schappert: I'm a Nintendo fanboy, too.

IGN Wii: Fantastic. Well, tell us about the team creating the Wii version of Madden. Also, why isn't traditional developer Tiburon handling the project?

http://media.ign.com/ign/image/pixy.gifhttp://revolutionmedia.ign.com/revolution/image/article/703/703727/madden-nfl-07-20060428053721719.jpg
EA Canada's big man and self-described Nintendo fanboy, John Schappert
http://media.ign.com/ign/image/pixy.gifJohn Schappert: The approach we took was this. When we saw Wii for the first time, it was so different and so unique that we thought about how best to handle that. When we first saw the console and saw how unique the pointing device was, we thought about how best to approach the machine. We wanted a team dedicated just to maximizing the u uniqueness and the innovation of the machine and we wanted it to focus just on making Wii software (http://revolution.ign.com/articles/703/703727p1.html#).

The cool thing is, we looked at the franchises we have and the ideas we have for making games and we started focusing on what was unique about the machine, which is the controller, and how these games - specifically Madden - could be revolutionary and stand out. It's great to have one center of excellence, if you will, to make these games. All of the great ideas and learning they get from one game automatically cascades to the other game. All the focus group testing we're getting and the gesture code work we're doing on Madden right now, and the interpretation code - all of that stuff benefits every one of our Wii titles.

zeroneff
04-30-2006, 04:04 PM
IGN Wii: Now when you talk about the Wii team, are you referring to a group of teams at EA Canada?



John Schappert: It's correct to call it a group of teams. Normally, when you think of a franchise at EA, it's a group of teams that work on different platforms, if you will. What's different about this group is that it's a group of teams - collectively a larger group - that works on a single platform, which is Wii. They're working on very disparate titles - Madden being one and there are some others in development - that are, you know, aligned because of the console that they are on.



IGN Wii: How big is this group?



John Schappert: Well, we're really not talking numbers, but it's a good sized group.



IGN Wii: So it's already working on multiple Wii projects?



John Schappert: Yes.



IGN: What'll you have at E3 2006?



John Schappert: Oh, we're showing Madden for Wii. We're pioneering with that because it's always best to have a flagship title and Madden is our flagship title. You know, working through the intricacies of learning the control and everything. So it was appropriate that this be the first title we show as well.



IGN: When did EA get Wii development hardware and how long have you been working on Madden for the system?



John Schappert: We don't talk specifics on when we receive hardware, but I can say that we've been working with the controllerÖ Nintendo announced that controller last year, didn't it?</B>



IGN Wii: Yes. John Schappert: We've been working with the controller since last year [laughs].





IGN Wii: Okay, sounds great. Let's get into the guts of the game. How will Madden on Wii be different from the other versions for separate platforms?



John Schappert: Well first, it's a separate code base altogether. The great thing is that we have a long-standing heritage of excellent Madden games. We've got great Madden code that plays a great game of football and has a lot of depth. So we can take from that and make sure we're not spending our time saying, "Hey, let's make sure defense is great." We've got a lot to rely on. So our focus has been, how do we make this unique for Wii? How is this game going to be seen as innovative and, if you will, a Wii original? That's what we focused on.



When you first play it, it's completely different. When you go to hike the ball, for instance, as opposed to pressing a button you simply jerk the controller up. Boom, you snap the ball. When you want to pass the ball, you gesture a throwing motion while holding the button down to the intended receiver. When you want to stiff-arm left or right, you juke with the nunchuck controller literally. When you want to kick, you gesture the kick motion.



It's not like we said, "Oh, here's a different controller, how can we kind of finagle Madden on it?" It was, "Hey, here's a completely unique controller that we've never seen before. What's the best way to play Madden on this machine?"



IGN Wii: So you're using the free-hand style pointer. How are you using the nunchuck unit?



John Schappert: Well, it controls how you move your player.



IGN Wii: Does you use the trigger buttons on the nunchuck unit?</B>



John Schappert: You know, the buttons are all still being mapped out. It does use the trigger buttons right now. I don't know how much we'll have locked in for you at E3 because we are still working on the final button layout, but it does use the trigger buttons, and it does use the accelerometer in the nunchuck unit as well for juking.



IGN Wii: Perfect. Could you just for clarification purposes give us an idea of how a typical play might work using the controllers?



John Schappert: So, you take the controller, jerk it up to snap. Quarterback now has the ball. Your passing icons are now up. Take the wand controller and you'll see that the four directions on its D-Pad represent four of your receivers; the A button is your fifth receiver. Point to one of those receivers that you want to receive the ball and with your hand gesture a throwing motion to pass. Now, the harder you throw, the more that's going to be a bullet pass. The softer and the more you lob a throw, the more that it's going to be a lob. When you receive the ball, you run with the analog stick on the nunchuck and if you want to juke, you use the nunchuck to gesture it. And if you want to stiff-arm, you use the wand.



IGN Wii: Are you going to be using any force-feedback when you're throwing the ball or when you're getting hit, or anything like that?





John Schappert: Yes, we are. I think it's a little early to talk about how. Right now, these are the core mechanics that we've been working on getting them right. And I think you'll see further refinement there, but I think we're pretty happy with how Madden will be experienced on Wii.





Madden 2006 running on Xbox. The Wii version will likely look beter and play like nothing else before it

IGN Wii: Some of the Wii games we've seen can be overly sensitive. Do you, as a developer, have the option to set sensitivity? For instance, can you set sensitivity so that players need to make wide, arching gestures to effect on-screen movements? And alternatively, can you set everything so that minimal movement is needed to play titles?

zeroneff
04-30-2006, 04:04 PM
John Schappert: You know, that's up to the programmers. What you're speaking to directly is all of the iteration time that will make Wii games great. That's what we've been spending time on. We've had these motions in the game since early January. You'd pick it up and it wasn't always as receptive as it should be because our algorithms for interpreting the gestures weren't always right. You'd go to juke right and it'd juke left sometimes. That's the stuff that sounds intuitive when I tell you how to play it. It's actually really hard to get that stuff working right. When I picked it up and I throw the ball, it has to interpret that I'm throwing the ball correctly and it may have to interpret that I throw it differently from the way you throw it. That kind of stuff sounds easy, but it's a lot of work to make sure you get it perfect. That's what we've been working on and that's what we're proud of. I think at E3, hopefully, you'll pick it up and you'll say, "Hey, that's pretty cool - it did what I thought it would." Which means that there's a lot of work under the hood to make it do that.







IGN Wii: Are there any instances in the game where you'll need to turn the free-hand style controller on its side? We've heard of other titles doing this.







John Schappert: Right now, we don't have anything like that in the game. Right now we're using it as Nintendo has shown it in all of their demos. Like a wand and a nunchuck, if you will.







IGN Wii: The Wii's controller lends itself to the ability to design and literally draw your own plays in Madden's playbook. Will the title feature this potentially awesome option? John Schappert: You know, there is a lot of stuff that we're not yet unveiling. I think you're going to get a great glimpse of how Madden is going to play on Wii at E3 2006. But there is so much, like you're alluding to, that we can do with this wand - stuff that wouldn't be easy to do without the controller. All that stuff is right there and we're looking at it and saying, "What can we get done? What's going to be great and let's make sure everything we do will be great." We've got a lot of stuff that we're chewing on and we're not really telling everyone what we're doing just yet, but there are a lot of good ideas and that's certainly one of them.















IGN Wii: Obviously, Wii is not going to have the graphic horsepower of competing next generation consoles. Some developers have called it a "GameCube 1.5" Would you agree with that estimate and how are you maximizing on the graphic capabilities of the machine?







John Schappert: I don't think I would agree with the GameCube 1.5 estimate. I would say that I think the Wii should be evaluated by itself. I think it's a unique device and I think what makes it unique is the controller. As for graphics, we'll be showing Madden in 480p and 16x9 widescreen mode running at 60 frames per second. I think it looks great. I think it looks really good. It's also kind of hard for me to judge any of these machines before they're final. We get updates to all kinds of hardware quite often as the stuff is being revved and it's always getting better. I can tell you that we had a couple of guys from Tiburon come by and they hadn't gotten hands-on with the controller, aside from some demos. They thought Madden for Wii looked stunning and played great. So my answer is that it's a unique system and we're going to maximize our power for it. I think the games are going to look really good.







IGN Wii: You mentioned that Madden runs in progressive-scan and widescreen modes. Is this something you've been encouraged to do by Nintendo or are these visual options you have pursued on your own?







John Schappert: I won't say that Nintendo so much encourages us. Any help we ask for it certainly gives us. That's just something we're doing. It'll still play in 4x3, if you've got a 4x3 television running 480i. But we think 480p and 16x9 will give it the best showing - to see it in widescreen so you can see your five receivers and to see it in 480p.







IGN Wii: When you talk about the engine for Madden Wii, was it developed specifically for Nintendo's system or is it going to be a port of another engine from, say, the Xbox version, with added functionality?







John Schappert: The port word scares me because that's what I'm trying to avoid at all costs. So we're not trying to do is just take a game and getting running on Wii and then just ship it. At the same, what I don't want to do is having us re-inventing football artificial intelligence. We have great AI. We've got brilliant engineers in Florida that continue to refine football AI and physics, so we will continue to harvest that, as we should. The team's focus in this case is, "How are we making this game, which is football, unique for Wii?" That's what all of the focus is on. You alluded to unique features that could be part of the Wii version and there's already unique control. So that's what this team is doing.







No, I don't consider it a port. Publishers who take the port strategy - the "Hey, here's a game. Get it compiling there. Figure out a way to get the controller working." - I don't think people are going to be happy with the results. I can tell you that you can probably get quick results doing that, but to truly make a native Wii game that uses the wand effectively takes an awful lot of time and planning. You know what? You kind of have to rip the games apart and re-do them from a control standpoint, if you will, to make that happen.







IGN Wii: Do you have an online mode planned for the Wii version of Madden?







John Schappert: You know, we've got lots of great online experience and Wii has Wi-Fi built in, so we are certainly planning for online.







IGN Wii: Is this going to be a Wii launch title later this year?







John Schappert: That is our goal.







IGN Wii: Oh, outstanding. We're really glad to hear that. Madden will make an amazing launch game. Now, let's switch focus a little it and speak a bit more broadly about EA's Wii plans. What do you think about the potential of the console to handle first-person shooters and action games?







John Schappert: I think those are some interesting, interesting questions, aren't they? Our approach when looking at the games we want to make for Wii is, first and foremost, will it make a great game on that platform? Taking into account the controller and how unique it is. Interesting enough, I think some games could be perfect for Wii and might offer the best control of any platform. That's the filter we're using and I think it's certainly got some interesting applications for a first-person shooter. That seems like a very nice path to follow.







IGN Wii: EA's got some big first-person shooter franchises.







John Schappert: Yeah, we do, and we're certainly looking at that. But what you're going to find is that the games we're going to make for it we want to make native for Wii. We want people to say, "Hey, maybe I've played a football game before, but this feels like a Wii original."







IGN Wii: Any final words for Wii fans looking forward to E3? John Schappert: I hope people are happy with what they see at E3 and I'm hope that when you see our game it becomes one of the must-have pieces of software when you have the Wii this fall.







thats it and well the graphix is going to be better that the first X-box

zeroneff
04-30-2006, 04:08 PM
or you can go to http://revolution.ign.com/articles/703/703727p1.html

oh ah soory for posting like a bunch of times

disciple
04-30-2006, 07:51 PM
I ain't gonna read any of it. Not worth my time, in my opinion. :P

But I will say... don't Wii all wish Wii could come up with names as good as Wii? :D

Jesus_Skater
05-01-2006, 03:58 AM
wow... the nintendo wii.... sounds like they had a little too much fun making that name... hehe

disciple
05-01-2006, 10:34 AM
I have a couple guesses of new characters in the next Super Smash Bros. game:

Diddy Kong -- They've already used two stages from Donkey Kong Country, so they could be close to adding a character. The only problem I foresee in it is Rareware -- there's a difference between letting Nintendo use a couple stage styles, and letting them recreate a character they invented and used in more than 3 games.

Cape Mario -- Oops, they probably won't, I was just imagining him as a character -- lightweight, quick, jumps like Kirby, etc. Down + B Divebomb (Yoshi-esque -- Super Mario World, anyone? Slam from the sky?) Getting it yet?

Magikoopa -- Even though I'm probably daydreaming still more, there is a possibility. Extremely lightweight. A bit slow. Very powerful. Up + B = Teleport. Forward + B = Weak spell, possible homing capabilities (Super Mario World, anyone?) Smash + B = Stronger spell, straight trajectory. Down + B = Absorb Damage, Reflect? I'm still working on how his moves would lay out, but I see him using his rod, mostly. Then again, I am just making it all up, but are you seeing how he'd be a good character. I was thinking his spells could have a random effect (Freeze, burn, shock, etc.) like with Mr. Game & Watch.

Terrapin -- Actually, I dunno, because the only game I know them from belongs to Square (Super Mario RPG: Legend of the Seven Stars).

Maybe I should work with HAL Labs. ;)

zeroneff
05-01-2006, 01:47 PM
I want to see more fire emblem, some of the DS metroid prime bounty hunters, and more adventure in adventure mode...

zeroneff
05-01-2006, 03:34 PM
Hey I saw MGS4 Graphix for PS3 and it's O_o


so um dose eny one have a $

zeroneff
05-03-2006, 06:49 PM
I mean a price for PS3.....

disciple
05-03-2006, 06:56 PM
No, it won't be revealed until E3 or after.

zeroneff
05-03-2006, 07:06 PM
good my freands at school were saying $600-$700

disciple
05-03-2006, 07:10 PM
It really does depend on how much of the price tag Sony wants to eat.

zeroneff
05-03-2006, 07:17 PM
I say <$400 like 350 or 400 so that people buy it


well it's like going to get to the point were you buy a 1,500 system
but who know's theres people out there that buy it becuse it's Play Station

disciple
05-03-2006, 08:02 PM
Uh, I doubt it will be less than $400, especially because each model costs a LOT to make.

skynes
05-04-2006, 12:49 AM
Blue-ray DVD. Very very expensive.

Thats why the PS3 has been delayed so much, cause it would be so stupidly expensive.

Pretendeavor
05-04-2006, 04:23 AM
ps3 is gonna win the console wars. blueray disk have more space to put larger filles on it.

zeroneff
05-04-2006, 05:04 AM
But ps3 dosen't hae Zelda, metroid, mario,

there's a GTA for GBA

skynes
05-04-2006, 06:48 AM
ps3 is gonna win the console wars. blueray disk have more space to put larger filles on it.

yeah... suuuuure it is... Like I haven't heard that one before.

PS is gonna beat N64
PS1 is better than GC
PS2 is better than GC
PSP will beat DS
PS3 will beat Wii

on and on and on...

Jesus_Skater
05-04-2006, 06:51 AM
nothing against nintendo... they are awsome, but latly they have been failing at games, its not how it used to be... sony is gonna dominate the consul war!

disciple
05-04-2006, 12:04 PM
Naw. It will be the battle it always has been between Microsoft and Sony. But, as far as the Wii goes, it has yet to reveal its destiny.

While Blu-Ray is certainly unique, what Sony is doing with it is incredibly risky, and they could go bankrupt if they can't pull it off.

The PS3 is expensive because it will have both lasers in it. Not just the Blu-Ray laser, but the original red as well, for the old PS2 and PSOne games.

zeroneff
05-04-2006, 03:00 PM
Letís not let Sony set prices to high the most Iíll pay is $500
We canít allow it to go above 1,000 think about it well have to buy a room

But if Sony canít pull it off the can always be like Sega

disciple
05-04-2006, 03:03 PM
No, I mean the whole company. There is SCEA (Sony Computer Entertainment if America) and then there is Sony. They are pushing for an all-out switch to Blu-ray.

zeroneff
05-04-2006, 04:12 PM
man..... has eny one seen the pre-view to MGS4

skynes
05-05-2006, 12:47 AM
Has noone ever noticed that nobody has EVER won a console war?

Even way back to the SNES vs Megadrive. It was a tie, always has been.

Although you can argue that Sega eventually lost... it's besides the point. They lost on their own mistakes, not due to the superiority of others.

zeroneff
05-05-2006, 04:40 AM
i say nintendo has won becuse they are still here and they've been here for 20 years

zeroneff
05-05-2006, 02:39 PM
un like sega and others who have fail

zeroneff
05-05-2006, 02:53 PM
Zelda on wii?.....

disciple
05-05-2006, 02:56 PM
Posting times three?.....

zeroneff
05-05-2006, 03:08 PM
well i had to finish the um the other post and thene i thoght tlz Tp on wii

zeroneff
05-06-2006, 08:41 AM
call of duty 3
http://revolution.ign.com/articles/705/705438p1.html

skynes
05-08-2006, 12:49 AM
Zeroneff. Look on your posts, there is an EDIT button. If you use it, you can Edit your post so that you don't double or triple post.


I got Metroid Hunters over the weekend...

I'm on the last boss.

I'm disappointed.

The game is linear. It's a very clear, start here - do this, fight this, leave. Done.

Rinse and repeat.

Very unfortunate really.
The multiplayer seems to be the real focus of the game... so all those who were scared Metroid Prime was gonna turn into a Bog-standard RPG were right.. Lame Adventure mode, focus entirely on the multi *sigh*

zeroneff
05-08-2006, 01:23 PM
Ok im sorry oh any way
like i was saying zelda TP looks like it's going to end up on the wii
http://revolution.ign.com/articles/705/705555p1.html

amodman
05-08-2006, 01:28 PM
Ok im sorry oh any way
like i was saying zelda TP looks like it's going to end up on the wii
http://revolution.ign.com/articles/705/705555p1.html

Yes/No/Maybe. The official word is right now that it's still a GCN title, but will have extra features when played on the Revolution (do NOT correct me! >:( ). Though Nintendo may very well announce the bump up to full next gen status, which would be complete bullcrap...

zeroneff
05-08-2006, 02:26 PM
did you see final fantisy
http://revolution.ign.com/articles/705/705658p1.html

i want to play it on wifi

terrasin
05-10-2006, 03:12 PM
http://wii.nintendo.com/home.html
Click on the videos on the video player. All I can say is that I think Nintendo just got it's market back. This thing looks absolutely amazing. The new controller looks awesome and can be a source of exercize when playing. *wink*

I'm certainly buying one when they come out. :>

Wiiiiiiiiiiiiii!

CJ

amodman
05-10-2006, 04:16 PM
Yes/No/Maybe. The official word is right now that it's still a GCN title, but will have extra features when played on the Revolution (do NOT correct me! >:( ). Though Nintendo may very well announce the bump up to full next gen status, which would be complete bullcrap...

It has been announced. Twilight Princess will be released as both a W[Revolution] title and a GCN title. So far as we know differences will include the control scheme (obviously), and it looks like widescreen format on the W[Revolution] title as well. Graphical or anything else for differences is unknown.

disciple
05-10-2006, 05:52 PM
Ya know, I hope I can afford the Wii as soon as it comes out. I want to actually buy a system upon its release for once...

skynes
05-11-2006, 12:59 AM
I've watched videos on Gamespot... All I can say is this:

*pulls out I WANT list*

Wii console - On release date
Metroid Prime 3: Corruption - On release date
Zelda: Twilight Princess (Wii version) - On release date


------------------

Super Smash Bros BRAWL

thats the new name and we have at least 4 new characters.

Kirby - Metaknight
Kid Icarius - Pit
Metroid - Samus without a suit
Metal Gear solid! - Snake!!

The proof (http://uk.gamespot.com/e3/e3story.html?event=e32006&sid=6150506&pid=928518)


*adds SSBB to list*

zeroneff
05-11-2006, 05:58 AM
wow what a makeover I wonder what that castle is for.....

so did yall think?
I think after e3 we all would want a wii

404not_found
05-11-2006, 02:55 PM
I think after e3 we all would want a wii

Why? Do you drink lots of liquids at e3 or something?

Ok that was lame but anyway :P

disciple
05-11-2006, 05:43 PM
I've watched videos on Gamespot... All I can say is this:

*pulls out I WANT list*

Wii console - On release date
Metroid Prime 3: Corruption - On release date
Zelda: Twilight Princess (Wii version) - On release date


------------------

Super Smash Bros BRAWL

thats the new name and we have at least 4 new characters.

Kirby - Metaknight
Kid Icarius - Pit
Metroid - Samus without a suit
Metal Gear solid! - Snake!!

The proof (http://uk.gamespot.com/e3/e3story.html?event=e32006&sid=6150506&pid=928518)


*adds SSBB to list*
Solid Snake? Zero Samus? I thought they learned their lesson...

Actually, Snake isn't a bad idea. But Zero Samus? Can you say "near copy/paste of Sheik"? Come on.

I was psyched to see Pit and Meta Knight added, however.

Wario, of course, was always planned on being in it. No biggie to me, really.

And yes, I am psyched for Corruption as well.

zeroneff
05-11-2006, 05:45 PM
Well i want to see like a story mode or somethng

skynes
05-12-2006, 12:53 AM
I like the idea of Zero Suit Samus. I know it's a separate character though. It's not a 'push button - transform' thing. She will have 4 separate moves.

1. Laser pistol

2. LAser whip! Yeah baby... Neurowhip.


A story mode? In Smash Bros? Not gonna happen. It's never had a story and never will. It's just as the name says, a massive Melee or Brawl.

zeroneff
05-12-2006, 01:52 PM
I like the idea of Zero Suit Samus. I know it's a separate character though. It's not a 'push button - transform' thing. She will have 4 separate moves.

1. Laser pistol

2. LAser whip! Yeah baby... Neurowhip.


A story mode? In Smash Bros? Not gonna happen. It's never had a story and never will. It's just as the name says, a massive Melee or Brawl.
It can hapen you know something like Kindom Hearts in styel

404not_found
05-12-2006, 03:04 PM
You only play Smash Brothers to kick peoples butts... noone is interested in a story and usually the stories suck in fighting games. Maybe they will have a cheap story mode like the last one but that will be it.

zeroneff
05-12-2006, 05:58 PM
Ohh..Come on adventure mode was one of the thing's that keep me playing

disciple
05-12-2006, 07:57 PM
I liked Adventure mode, and I know they'll keep it. It's not "story" mode is more like "nostalgia" mode :P

skynes
05-13-2006, 08:31 AM
I did like the Melee's Nostalgia mode. Going through the old levels was very cool.

A story for it I doubt though. It's not really the kind of game you CAN give a story.

disciple
05-13-2006, 11:05 AM
Exactly. It's known for being a "spastic" game.

unshakeable15
05-16-2006, 07:04 PM
It's a party game. You play alone to get good and to beat the game to get extra characters, but not so much for the sheer fun of playing the game on your own. It's for playing with friends!

1nonlyjen
05-19-2006, 03:02 PM
did anyone see that game for the new game boy? Its designed for old people, to help them keep their brain age or something like that. If I tried it, it would prolly be like 5 and/or 85 lol

zeroneff
05-19-2006, 03:15 PM
you mean the DS and Brain age
yup

zeroneff
05-26-2006, 05:24 AM
May 25, 2006 - In an announcement earlier today, Nintendo released further information on the Wii launch. A final release date is still unknown, but a statement was made referring to the launch price point. The announcement stated that the system's price "would not exceed $250", though it didn't officially confirm $250 to be the final price.



So here's our question to you all: What price is mainstream?

Is $249.99 low enough, or does Nintendo need to hit the $199.99 to be tempting enough to capture even non-gamers into the market?

Would $249.99 be low enough for your cash? How about non-gamers you know?

unshakeable15
05-29-2006, 09:40 PM
As a psuedo-gamer, $249.99 is way too much for me. Even $199.99 is too much, but it's a whole lot better for my limited wallet (not that i plan on getting one anyway).

zeroneff
06-03-2006, 05:23 AM
so im looking foward to play final fantasy online on both wii and the DS

zeroneff
06-06-2006, 07:44 PM
Ok dose eny any one here feel cheated by nintendo with the DS lite

skynes
06-08-2006, 12:41 AM
No. It's a shrimp DS, I have no intention of buying it.

zeroneff
06-16-2006, 04:42 AM
UM so ive been looking around and it looks like the might be out by october of 2006

skynes
06-16-2006, 05:43 AM
The release dates are all false. In the case of Game stores, it's them wanting people to pre-order in hopes of getting it early.
In case of mags and websites, it's pre-sumption and looking too deep into things.

Nintendo has not confirmed any release date.

zeroneff
07-08-2006, 06:40 PM
I feel cheated with the DS lite I think Nintendo and sony has this problem of coming up better of the same stuff. BY the way they have a black one and a pink one

Example GBA And GBA SP
PS PS1
PS2 PS2 (SMALLER)
DS DS LITE

skynes
07-10-2006, 12:19 AM
What's wrong with improvements? They do it continually with programs and software (daily with virus scanners), it's just a lot easier to update a piece of software (a download) rather than a piece of Hardware.

All the early versions had flaws which the later one fixed... except for Sony stuff... Their new version added its own problems.

skynes
07-11-2006, 07:18 AM
New Super Mario Bros is a fun game.

It isn't that hard. I could have beaten it in a couple of days, though I deliberately spanned it over a week.

Recently got Skies of arcadia Legend....

WOW... small little rarely heard RPG... is actually really nice.

disciple
07-11-2006, 05:42 PM
I've heard of it. How is it, in more detail?

zeroneff
07-11-2006, 08:23 PM
Metriod prime 3 looks so cool for the wii i CANT WAIT

zeroneff
07-22-2006, 01:12 PM
I wanna see star wars wii
http://www.gamespot.com/pages/profile/video_player.php?user=linkhero1&id=IiYwlDKq5bMNvjI

skynes
07-23-2006, 04:41 AM
I've heard of it. How is it, in more detail?
Follows the same idea of the original NES Mario.

End of level is the big pole you jump into, fireworks going off if the timer is right.

Very similar first boss with Bowser and hitting the switch.

however, it isn't the same boss every time, it's a different end of world boss each time.

Two new items:

Giga Shroom and Mini Shroom

Giga Shroom makes you screen sized and you trash EVERYTHING, every block and pipe you will tear in two.

Mini Shroom shrinks you to minute size. You're far weaker and on one hit kill. But cool things happen if you beat some bosses while tiny!

zeroneff
07-23-2006, 05:48 AM
Oh thats like the New Super Mario Bros.

disciple
07-23-2006, 01:10 PM
It kinda, well, IS the New Super Mario Bros.

Sounds great.


But I meant Skies of Arcadia Legend, Scottie. :P

skynes
07-24-2006, 06:11 AM
LOL! Shoulda been specific then.

Story: Pretty good, nothing spectacular, generally hte standard - Ancient evil devices awakening, you gotta stop em or blow em up.

Turn based battles: Simple give commands.

Skills: There are TWO point for skills. Magic point and Skill points.

Al spells use 1MP, period. But stronger spells use more SP.
Your SP is joint among your team. Each turn each member contributes a certain amount of SP. You can use a command FOCUS in order to gain extra SP.

Ship battles: These ruuuule. When you get a ship, you buy cannons/ torpedoes for it, equip em and fight enemy pirates and the Valuan Empire.
4 actions in each turn.

Same idea as normal combat. 1MP for spells, SP for attacks etc.

Spells take a back seat. They're not exaggerated or anything.
You have 6 crystals - Red, Blue, Purple, Green, Silver and Yellow.

Each has an element.
By pressing Y you cycle your weapon through the colours.

After finishing a battle, whatever colour your weapons are determines the spell experience you get.

e.g.

Two characters: One has a Red weapon, the other a yellow.
You get 1 Magic Exp.
your yellow and red spell experience go up by 1!

Equip everyone with the samec colour and you get bonus Experience for that spell colour

disciple
07-24-2006, 04:44 PM
Oh. Spiffy. :D

Didn't log in
07-26-2006, 08:13 PM
A story mode? In Smash Bros? Not gonna happen. It's never had a story and never will. It's just as the name says, a massive Melee or Brawl.

Sorry to bring up a two month old post (I hardly come here anymore)... but both Smash Bros. games DID have a story. Albeit, it was trivial to the way the story mode played.

The story was simple, and more obvious in the first game. Some kid in his room pulls out a bunch of Nintendo character dolls and makes them fight. You play as one of those characters, slugging your way past each of the other characters and defeating the kid, who has entered the battle as the all-powerful Master Hand, to be returned to the toy chest. In Melee, the characters are trophies fighting for a place on the table.

I highly doubt Brawl will do it, but they could flush out this story with cutscenes and dialogue. Probably not, but maybe.

~Paulishdog~

skynes
07-27-2006, 02:49 PM
I doubt that's detailed enough to be called a 'story' though. It's something thrown together to provide a reason why they're all fighting.

SSB is at its heart, a mad multiplayer Melee. A story would only bog down the games fast play

zeroneff
07-27-2006, 02:49 PM
Is Your DS Lite Sick?
Some problems have been popping up with Nintendo's successful redesign. We investigate.
by Craig Harris
July 26, 2006 - The Nintendo DS Lite may be one of the sleekest and hottest handheld systems the company has ever released, but that doesn't mean it's the most durable. Or even unsusceptible to defects or design issues. The system has only been on the market for a little more than a month now in the US -- add another couple of months to that thanks to the earlier launch of the system in Japan. And in that time, tiny issues have sprouted up from the purchasers of the first generation units.



Don't consider yourself lucky if you've escaped the wrath of these defects with a pristine Nintendo DS system - perfection is the way it should be, and the chances are high that a perfect system is what you'll get. Status quo. Instead, consider yourself unlucky if you happen to find one or more of these symptoms in your handheld unit.

If you feel that you do have a defect, Nintendo of America's customer service is notoriously top-notch. Representatives will do everything in their power to make sure you're happy with your purchase, and if you do end up with a problematic Nintendo DS Lite system under its 12-month warranty. If it breaks on your own accord, you may be required to pay a repair fee. Contact information for Nintendo's customer service is located on the bottom of your Nintendo DS system.



--------------------------------------------------------------------------------




Symptom: Dead pixels on one or both screens

Description: This is easily the most common of the handheld market, and it's not solely an issue with the Nintendo DS. Any LCD display is susceptible to an always off or always on pixel in its display, a defect that slips through the quality assurance check at the LCD manufacturing plant. The Game Boy Color, Game Boy Advance SP, and PSP have had this issue since they hit the market - cellphone, computer desktop PC, and HDTV LCDs are also at risk.

"Dead" pixels can be black, white, red, green, blue - essentially a "dead" pixel is one where one of the millions of dots on the screen remains on or off even when it's supposed to be a specific color. They're noticeable on a very white or very black image, but stick out like a sore thumb because they don't move when the image does.

Recommendation: It's all depending on your tolerance for unmoving tiny dots, and where the dead pixel is located on the screen. Contact Nintendo's customer service if the pixel gets unnerving and distracting, or you have more than one to deal with.



--------------------------------------------------------------------------------




Symptom: Cracked hinge.

Description: On the external portion of the Nintendo DS Lite system, a single - but obvious - crack will form along the hinge. According to sources, this is caused by an overtightening in the Nintendo DS Lite manufacturing process. It's a common defect, but in the swing of things, it's an uncommon occurrence.

Recommendation: The crack is only cosmetic on the plastic surrounding the hinge mechanism - it doesn't affect the integrity of the hinge itself. If the crack really affects you in a Tony Shaloub's Monk sort of way, then Nintendo will replace your system if you contact them.



--------------------------------------------------------------------------------




Symptom: D-Pad has weak diagonals.

Description: The D-pad has four internal contact switches: up, down, left and right. In order for Nintendo DS games to recognize a diagonal direction from your thumb, it has to press two contacts at the same time: up + right, up + left, down + right, down + left. The Nintendo DS Lite system seems to require a little more pressure to activate a diagonal direction. If you let up on the pressure, even if the D-pad is still pressed into the system, your on-screen character may end up just going in one of the up/down/left/right directions.

Recommendation: Unfortunately, this is just the way the DS Lite's D-pad was built. Most of our systems have this issue. One of our systems in particular feels like it has a physical abnormality inside of the unit that causes a plastic-against-plastic "pop" effect. This is the extreme case - if your D-pad "pops," contact Nintendo for a replacement. Otherwise, just learn to press more firmly for the diagonals.



--------------------------------------------------------------------------------





Symptom: Shifting Touch-screen

Description: Pressing on the corners or edges of the Nintendo DS touch screen will cause the panel to slightly "give" under the thumb. It's a slight, insignificant, but noticeable shift.

Recommendation: It's a harmless "settling" of the touch screen panel over the LCD screen that you shouldn't be concerned about. Though we've had a touch screen that eventually lost its sensitivity and it had to be replaced. If your Picto-Chat sessions start getting all screwy and scribbly that's not due to your lousy penmanship, contact Nintendo for a replacement/repair.



--------------------------------------------------------------------------------





Symptom: Yellowish screen.

Description: One of the screens has a slightly yellower tint than the other.

Recommendation: Live with it. This is something that's only noticeable on bright white screens - like, say, the boot up screen where it displays the Nintendo DS logo and the Seizure warning on a flat white screen where you can compare the two displays on the same level. Two of our DS Lite systems have the differing coloration, but we only noticed it when a reader asked if we had the problem. Unless there's a drastic difference in contrast, you shouldn't worry.

Ing.com


Sorry to say it but alot (not all) DS lite came with this....

Hey my DS in not a Lite and has Yellowish screen...

zeroneff
11-03-2006, 07:08 AM
Wii is coming out Walmart is sold out so is Gamestop
Wii own the video game world

Undomiel
11-03-2006, 04:23 PM
i have never play nintendo, but i've heard it tis fun...

zeroneff
11-05-2006, 11:37 AM
It is......
What is going to be you're Wii game?...???

Shattered_Life
11-06-2006, 04:17 PM
I miss Nintendo sooo much. It's def. my favorite video game system. As dorky as that sounds...

...Mario Kart and Super Mario is awesome. :D

korey_cooper_jr
11-09-2006, 07:46 AM
So I'm looking for some good GameCube games that are mainly shooting/stealth. Like 007. I haven't ever played Splinter Cell, but I hear it's really good. I'm also currently bidding on Second Sight on ebay. It looked like a pretty good game. If anyone has any other suggestions on good games, let me know please!

skynes
11-09-2006, 12:09 PM
I want my WIIIIIIIIIIIIIIIII!!!!!!!

If you want a good Gamecube game, pick up Metroid Prime.

Second Sight is very very good.

drumchick101
11-09-2006, 01:16 PM
Amen to metroid prime.

><sarah><

unshakeable15
11-09-2006, 02:04 PM
Don't forget Zelda: Ocarina of Time for the classic puzzle solving RPG. :)

Goldeneye: Rogue Agent is very good. My roommate has it and my other roommate played it and it was cool, but very hard.

skynes
11-09-2006, 10:36 PM
Don't forget Zelda: Ocarina of Time for the classic puzzle solving RPG. :)

Goldeneye: Rogue Agent is very good. My roommate has it and my other roommate played it and it was cool, but very hard.

Ah but what has OOT got to do with shooting and stealth eh?

Heretical statement: A link to the past (SNES Zelda) is BETTER than OOT.

zeroneff
11-17-2006, 08:02 PM
Zelda: Ocarina of Time is the best
but i could be rong
I want TP
remember E3
http://fredthemonkey.com/cubetoon_wii.html

zeroneff
11-18-2006, 03:57 PM
wow a cuple more hours